clash-jev
A Clash Royale bot with no trained policy: Jev (TypeSafe System One) makes every decision from the live game state
How it uses Jev
I got early access to Jev, TypeSafe AI's new System One model, and decided to play around with it. I built clash-jev, a bot that uses Jev to make near real-time decisions on live game data. It plays Clash Royale on a real Android device.
Getting started
1. On the device, open Settings, then About, and tap Build number seven times. Open Developer options and turn on USB debugging . 2. Plug the device in, accept the prompt on its screen, and check that adb devices lists it. 3. Open Clash Royale and enter a battle. The training camp is fine. Then run:
- Languages
- Python 65% · TypeScript 34% · CSS 1% · JavaScript 1%
- License
- MIT
- Last activity
- Sep 2026
- Added
- 2026-09-22
- Stars at snapshot
- 32
- Status
- Community listing
Source: community catalog. Details and metrics reflect the published community snapshot and are not a performance endorsement. Documentation details extracted from GitHub · the README · the project website.