Benchmarks & research.

206

Benchmarks, evals, calibration studies, and open replicas. Browse the collection in Jev Library.

Snapshot · Sep 24, 2026
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NanoJev project preview
Benchmarks & research
A nano replica of Jev: parallel decisions, dynamic candidates, and an end-to-end training pipeline.
jevlike project preview
Benchmarks & research
Train a small model that chooses among a changing list of text options, one probability per option in a single pass. Includes Doom, chess, and Wikispeedia demos.
openjev project preview
Benchmarks & research
Open, Jev-compatible System One decision server on DiffusionGemma
decider project preview
Benchmarks & research
One-pass typed decisions with calibrated probabilities (System One style model), fine-tuned from Qwen3.5-2B
agent-jev project preview
Benchmarks & research
AgentJev-0.6B - a fast 'System One' decision model for AI Agents: feed it any unstructured state (diffs, traces, logs) and structured questions, get calibrated probability distributions back in one ~50ms forward pass. Zero output-token decoding.
jev-visual project preview
Benchmarks & research
An educational Jev-like visual inference experiment on Apple Silicon: shared context, direct candidate scoring, and local visual demos.
reflex project preview
Benchmarks & research
A small open decision model: state + typed questions -> calibrated probabilities. A Jev / System One re-creation on Qwen3.5.
jevbench project preview
Benchmarks & research
JevBench v1 - a benchmark for Jev-class typed decision models: smart, cheap, fast, reliable, open.
jev-eval-agent project preview
Benchmarks & research
Personal-assistant agent built on Vercel's eve with 100 mocked tools, measuring how many steps it takes when Jev picks the tool versus the LLM.
jev-as-a-judge project preview
Benchmarks & research
Using Jev as an evaluator.
jevals project preview
Benchmarks & research
Agent evals and guardrails in one request. Built on Jev, Kev and Laya.
jevfire project preview
Benchmarks & research
JEV-inspired parallel decisions for CUDA LLMs. One context, many decisions. vLLM API, game-agent examples, and reproducible benchmarks.
What will you build?
A weekend experiment or your next big thing. We’d love to see it.