Jev plays Mario
Less talking. More jumping. Watch Jev navigate Super Mario Bros. from game state.
Games and simulations with Jev making the moves. Browse the collection in Jev Library.
55 entries in the current community snapshotLess talking. More jumping. Watch Jev navigate Super Mario Bros. from game state.
Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz
Snake auto-played by TypeSafe's Jev model: one System One choice per tick, legal moves and facts generated in code
TypeSafe Jev controls original StarCraft shareware through keyboard and mouse with recorded action probabilities.
Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.
Challenge the Jev's intelligence in Rubik Cube puzzles
1v1 Jev quickscope arena — Three.js + TypeSafe System One
A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.
TypeSafe's Jev plays Atari Pong. One typed Choice question per frame, no coordinates sent to the model.
Cyber-Breach: The Jev Protocol - A tactical cyberpunk arena combat game powered by TypeSafe AI Jev System One decision model
using the new model JEV to play the game tetris
A cyberpunk border encounter powered by TypeSafe Jev. Bluff the guard. Inspect the receipts.
Observable browser stealth game: Jev makes typed guard judgments while deterministic code owns the world.
Browser game: try to beat Jev at spotting a spam message.
USER + JEV: P(DOOM) PROTOCOL — co-op platform shooter where TypeSafe Jev plays alongside you
Visual Jev lab for multiple games and emulator platforms
Minecraft mod where Jev tries to finish the game from scratch without a scripted route.
Jev plays browser table tennis in real time: structured telemetry, typed decisions, ordinary Chrome inputs, and auditable evidence.
MoonBit client for Jev plus a Jev-vs-Jev gomoku match, with timing logs.
3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.
Let Jev (TypeSafeAI) solve 2048
NPCs of River Oaks Houston, Texas using Jev to power NPCs
100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.
Snake controlled by parallel Jev assessments, with one API call per game tick.
Zero-shot English goals on a sim Franka. Jev chains hardcoded primitives.
A browser-native Doom agent experiment with structured spatial state, composable AI controls, live decision telemetry, and a Chocolate Doom WebAssembly runtime.
Chess where both players are TypeSafe's Jev model: every move is a typed Choice decision
An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.
A visual TypeSafe demo where Jev chooses verified Tetris placements.
Autonomous PlayStation 2 AI Agent with real-time visual telemetry HUD powered by TypeSafe Jev System One
Wikipedia link races with direct Jev ranking and a live terminal display.
Shady Town: social-deduction party game for the living room TV, moderated by TypeSafe Jev
TypeSafe Jev plays original Civilization II in a browser, with live action probabilities. Experimental full-game harness.
A 3D planetary rover sandbox for experimenting with autonomous decisions using TypeSafe AI.
River shooter game in Python, inspired by Atari's River Raid, played by a TypeSafe AI pilot
A Minecraft Java player controlled by TypeSafe AI, with live decisions, Canadian flag building, and a side-by-side dashboard.
A sandbox where a TypeSafe System One model presses the controls of a small creature. Code runs the world.
SIEGE: 200 people vs one agent. A typed action gate (TypeSafe System One) that learns from every breach, evaluated by W&B Weave, hardened by a defender loop. Built at CoreWeave Hacks: Agent Loops 2026.
Chrome dino game played by Typesafe AI Jev model
Jev picks rotation and column from holes, stack height, and bumpiness.
The maze as JSON; Jev picks the turn at each junction in real time.
Village NPCs that judge you each tick, deciding what to do and how they feel, instead of chatting.
Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out.
Krunker-style 1v1 FPS where Jev decides move, aim, ADS, fire, and jump at about 9 Hz.
Small game that tests how Jev handles unknown input.
Playable board games driven by Jev decisions.
3D chess where Jev plays both sides, or you jump in.
弈瞬:双 Jev 五子棋九宫格输入实验台,逐手查看模型决策,支持真实对局回放与实时对战。
Multi-drone autonomy lab demonstrating TypeSafe Jev reflex decisions with optional System 2 strategy guidance.
TypeSafe'in Jev karar modeli gerçek bir online 2048 sitesinde oynuyor — hamle başına tek API çağrısı, tek anahtar.
Jev play Tetris in real-time against other AI models
EmbodiedJev: MuJoCo robot decision workbench with MiniCPM5-2B, Jev and compatible model APIs
Fine-grained robot control with Jev, physics previews, and configurable LIBERO tasks.
22 Jev models, one ball: a 3D football match where every player is its own Jev (TypeSafe AI System One) decision. Watch, or take over the number 9.
Fast, drop-in profanity and toxicity screener for Node.js, powered by TypeSafe AI Jev. Catches leetspeak, character spacing, and romanized profanity across languages including Kannada, Telugu, Tamil, Hindi, and Bengali. ~50-500ms latency.