rpg-jev
A living-world RPG whose NPCs are decided by TypeSafe's Jev judge model; code owns rules, numbers and state.
How it uses Jev
A persistent multiplayer RPG whose world keeps its own agenda. TypeSafe Jev makes every in-world decision, Claude authors the world on a background thread, and code owns rules, numbers and state. The main client is a browser WebGL2 renderer that draws glyphs on real 3D terrain.
Getting started
Needs Node 22.18 or newer and pnpm 11.
- Language
- TypeScript 100%
- Last activity
- Sep 2026
- Added
- 2026-09-23
- Stars at snapshot
- 3
- Status
- Archived by its author
Source: community catalog. Details and metrics reflect the published community snapshot and are not a performance endorsement. Documentation details extracted from GitHub · the README.